I worked closely with Kian Kreikamp on this level. He was the main designer, and I supported him across several key areas. I helped shape the initial terrain, including the mountains and cliff sides, and worked on several snow trenches, the entrances and exits of the ice caves, and the final objective space.
It was my first task on the project, and it was a lot of fun collaborating with him. I felt like I fit in quickly, and several of my ideas ended up being implemented, especially during the iteration on the final objective.
Thanks Kian! and Frank!
https://www.artstation.com/baardus
https://www.artstation.com/frankvanhalteren